Nerf Rival Nemesis MXVII-10K, Blue (Amazon Exclusive)
About this deal
There is always a short delay until the first round is fired, but this is more than injection style autos like the RapidStrike, and far larger than a semi-auto like the Stryfe for example.
Experience intense head-to-head competition with the precision and power of the Nerf Rival Nemesis MXVII-10K blaster.
The Nemesis is compatible with the Hera MXVII-1200's battery tray, meaning that it can potentially take "C" batteries instead of "D" ones. As a high-performing, fully automatic blaster, the Nemesis is an excellent trailblazer for the Prometheus and Perses models. Fill the easy-loading hopper and unleash a blistering blast of rounds at a velocity of 100 feet per second (30 meters per second). The problem is that sometimes it does not fire with a short jab to the trigger, so it is usually better to just let fly and stop once you have obliterated your target…did I mention, 100 rounds? If you are involved in a day-long NERF war, being able to sling your blaster during “breaks” is so much more convenient.
Drops off a bit on full auto using D cells, might have to try the NiMH pack but other than tthat awesome. The other flywheel Rival, the Zeus, cannot use the rechargeable pack and so was really down compared to its big brothers, only managing 93 FPS. All three triggers (acceleration, primary, and lock) are located nice and close to one another, and the overall action is smooth and easy. I believe the plastic make up of this product makes it fragile in nature, at what this product costs, I feel it should be made of a more durable material.The Rival blasters target the 14+ market and since I am over 6′ tall, I find they fit me better than most N-Strike Elite blasters, but the grips also seem to be fine for kids down to about 11 years old. Yes you could set yourself up with fully loaded hoppers and load your Nemesis like this, but I don’t think this will be popular. I've fought against battery powered Nerf toys for a while now since I've always felt the important part of using Nerf blasters was that anyone can power the toy with a simple motion of pulling back a lever or whatever device primes the ammo and pulling the trigger.